4.3 Item Information

This ticket is in response to the release notes for the latest alpha version of EnhSim. You say no'kaled procs are modeled as "a yellow attack without the ability to dodge and the damage can crit....

Id #8953 | Release: None | Updated: Dec 23 2011 at 11:14 PM by Flapjack | Created: Nov 26 2011 at 9:58 PM by Flapjack

New item for the Priority list

http://elitistjerks.com/f79/t123790-enhancement_4_2_someone_spilled_spells_all_over_axe/p2/#post1968247 Need a new priority list item to correspond to what Jaffnar is talking about there so we can...

Id #8487 | Release: None | Updated: Jul 18 2011 at 3:02 AM by Rouncer | Created: Jul 15 2011 at 5:15 PM by Rouncer

Importing from Rawr

Everything seems to be working well except that when you import it clears all your primary glyphs. The export from Rawr seems to only have the most vital stats, which is a good thing, so just need...

Id #8434 | Release: None | Updated: Jul 10 2011 at 1:11 AM by Ziff | Created: Jul 4 2011 at 3:53 PM by Rouncer

Matrix Restabilizer proc information/behavior

I was able to force the Matrix Restabilizer to proc crit instead of mastery while under the effects of the Essence of the Cyclone proc, so we can safely say that Matrix Restabilizer doesn't ignore ...

Id #8423 | Release: None | Updated: Jul 28 2011 at 7:16 AM by Ziff | Created: Jul 3 2011 at 11:24 PM by Flapjack

Running double values for Hit/Expertise

It would be great if it was possible to check both negative and positive values for hit and expertise in a single EP run.

Id #8419 | Release: None | Updated: Jul 5 2011 at 7:11 AM by Rouncer | Created: Jul 3 2011 at 3:07 AM by Cochice

On use items should be effected by lag

Currently when a trinket's cooldown is up, it will automatically use the trinket again. What should be happening is that these items should have some kind of random lag assocaited with them. THis...

Id #8036 | Release: None | Updated: Mar 21 2011 at 5:33 AM by Ziff | Created: Mar 21 2011 at 5:33 AM by Ziff

Goblin racial Rocket Barrage needs to be tied to the GCD

Currently in the sim, the goblin racial is working like the other racials. But rocket barrage is supposed to be tied to the GCD. This might be a tough thing to change since the only way to get GC...

Id #8034 | Release: None | Updated: Mar 21 2011 at 5:29 AM by Ziff | Created: Mar 21 2011 at 5:29 AM by Ziff

Make the sim fail to run unless a Primary Talent is selected

Ziff, someone ran into a problem where there values were all over the place and it looks like it was caused by them not having a Primary Talent Type selected. Any way we can set the sim to fail to...

Id #7858 | Release: None | Updated: Feb 8 2011 at 12:39 AM by Rouncer | Created: Feb 2 2011 at 2:32 PM by Rouncer

gui problem can choose same glyph 3times

gui problem can choose same glyphs 3times. but in the wow we can not choose same glyph more than one

Id #7852 | Release: None | Updated: Jan 31 2011 at 2:45 PM by Rouncer | Created: Jan 30 2011 at 4:37 PM by tywtyw2002

Importing profiles from Chardev

Was reading the SimulationCraft thread and noticed that they are enabling importing from CharDev. Is that something that could be incorporated into EnhSim? http://elitistjerks.com/f15/t33457-si...

Id #7793 | Release: None | Updated: Dec 19 2011 at 9:08 PM by Ziff | Created: Jan 10 2011 at 10:14 PM by Rouncer