commits |
date |
64273
by
Ziff
(24
downloads)
|
Dec 19 2011
4:36 AM
|
Associated with Release: EnhSim 2.7.0.
Bump version number to v2.7.0 for release
|
64272
by
Ziff
(0
downloads)
|
Dec 19 2011
4:26 AM
|
For Issue # 9031 - the necrotic_touch and necrotic_touch_heroic options should just be ignored rather than fail for an import.
|
64271
by
Ziff
(0
downloads)
|
Dec 19 2011
2:45 AM
|
- Updated Stormstrike to now act as three separate events, one for the main attack and one for each hand. The main attack can miss, dodge or hit. The main attack will proc from the main hand if one is equipped, otherwise it will use the off hand. This main attack is treated as a melee attack, so it can proc trinkets and weapons procs. For example, Tia's Grace, Fluid Death, Avalanche or No'Kaled. If this main attack hits, it will apply the debuff and proc an attack from both hands. Each of these attacks can hit or crit independently of each other. These two attacks are also treated as separate melee attacks. - Also changed the MW eaten stat to MW clipped since it seems clipped is abit easier to understand than eaten
|
64270
by
Ziff
(0
downloads)
|
Dec 18 2011
9:17 PM
|
- Updating default config.txt file to reasonable T13 heroic gear
|
64232
by
Ziff
(0
downloads)
|
Dec 16 2011
3:42 AM
|
- Updating Starcatcher Compass to have a 115 second ICD
|
64228
by
Ziff
(0
downloads)
|
Dec 15 2011
9:27 PM
|
The Raid Finder version of Wrath of Unchaining is 78 agility per stack not 77 agility per stack
|
64176
by
Ziff
(1
download)
|
Dec 12 2011
9:21 PM
|
For Issue # 8971 - Unleash Wind no longer can be dodged, so it now is treated as a ranged attack that can only miss, hit or crit. - Looking into how Unleash Wind is working, I changed it so it is treated as a melee special attack. So it can proc things like Matrix Restabilizer, Flurry or No'Kaled. - Looking into how Unleash Flame is working, I changed it so it is treated as a spell attack. So it can proc things like Elemental Devastation, etc.
|
63897
by
Ziff
(12
downloads)
|
Dec 5 2011
3:19 AM
|
Associated with Release: EnhSim 2.6.7 BETA.
Bump version number to v2.6.7 for beta release
|
63896
by
Ziff
(1
download)
|
Dec 5 2011
3:16 AM
|
- No'Kaled's proc can no longer miss - No'Kaled's proc now uses fire/shadow/frost spell crit rate instead of yellow melee crit rate - Vial of Shadows' attack proc can now be dodged - Vial of Shadows' AP cooefficient varies for RF/Normal/Heroic version at 0.797, 0.9 and 1.016 per AP respectively - Added the Arrow of Time trinket
|
63606
by
Ziff
(2
downloads)
|
Nov 24 2011
3:36 AM
|
Associated with Release: EnhSim 2.6.6 ALPHA.
Bump version number to v2.6.6 for alpha release
|
63604
by
Ziff
(0
downloads)
|
Nov 24 2011
3:17 AM
|
- Implemented an initial stab at No'Kaled. - It's implemented as a 7% chance to proc off of white hits, Stormstrike and Lava Lash. I treat it as a yellow attack without the ability to dodge and the damage can crit. It is effected by all buffs to fire, frost and shadow. It is also effected by our mastery bonus. We still need alot more testing with this axe to confirm exactly how it works, but this should be a start. - Switched to using the RF designator for Raid Finder gear instead of LFR since it seems that's what people are starting to abbreviate it as. - Fixed a problem where our mastery bonus was mistakenly effecting Arcance and Shadow damage. - Removed the old necrotic plague switches in the config file and just standardized on selecting a special weapon just like selecting an Axe or Fist weapon.
|
63589
by
Ziff
(1
download)
|
Nov 23 2011
2:43 AM
|
Make sure that the AP raid bonus is taken from the best buff between the raid buff and the one from Unleashed Rage
|
63578
by
Ziff
(1
download)
|
Nov 22 2011
7:13 AM
|
- Added in the new trinkets for 4.3 with initial models, when more data is gathered I'll update them to match when 4.3 goes live. Below is a more detailed breakdown. - Added in Kiroptyric Sigil. Only added in the normal version, since the heroic version doesn't seem to exist in game - Added in the Starcatcher Compass, the lfr version, normal version and heroic version. Modeled it with a 10% chance to proc, with a 80 second ICD initially. - Added in the Vial of Shadows, the lfr version, normal version and heroic version. Modeled it with a 15% chance to proc, with a 25 second ICD initially. The damage is effected by AP at a 100% coefficient, and it is effected by damage mitigation via armor and physical damage buffs like Savage Combat. It uses the yellow attack combat, with the ability to crit at a 150% bonus. I'm treating it like DMC:H, where it is a ranged attack so it can miss but not dodge. - Added in the Wrath of Unchaining, the lfr version, normal version and heroic version.
|
63031
by
Ziff
(5
downloads)
|
Oct 17 2011
10:14 AM
|
Associated with Release: EnhSim 2.6.5 ALPHA.
Bump version number to v2.6.5 for alpha release
|
63030
by
Ziff
(0
downloads)
|
Oct 17 2011
10:09 AM
|
For 4.3 PTR - Removed the ICD on Flametongue weapon attacks. - The Flametongue glyph no longer stacks if you are running with FT/FT
|
63022
by
Ziff
(0
downloads)
|
Oct 17 2011
2:44 AM
|
Removing old file
|
63021
by
Ziff
(0
downloads)
|
Oct 17 2011
2:44 AM
|
Associated with Release: EnhSim 2.6.4 ALPHA.
Bump version number to v2.6.4 for alpha release
|
63020
by
Ziff
(0
downloads)
|
Oct 17 2011
2:34 AM
|
For 4.3 PTR - Updated Mental Quickness to match how it works on 4.3 PTR - Changed the spell power percentage for Mental Quickness from 50% to 55% - If you have enhancement as the primary spec, all other spell power sources except for Mental Quickness are blocked. So Flametongue Totem, trinkets, food, flask, etc.
|
63015
by
Ziff
(0
downloads)
|
Oct 16 2011
10:06 PM
|
For 4.3 PTR - Changed Unleashed Rage to now give a 10% bonus per rank, from 5% - Updated the raid AP buff to top out at 20% now
|
63014
by
Ziff
(0
downloads)
|
Oct 16 2011
9:45 PM
|
For 4.3 PTR - Added in the change to how Flametongue weapon works. Now gives an 5% non-physical damage multiplier if it's imbued on either hand. - Elemental Weapons now gives a 20% per rank boost to the Flametongue damage multiplier. - The damage bonus from the Improved Lava Lash talent is now baseline. Now Lava Lash does 260% base offhand damage from 200%
|
62491
by
Ziff
(3
downloads)
|
Sep 26 2011
3:24 AM
|
Associated with Release: EnhSim 2.6.3 ALPHA.
Bump version number to v2.6.3 for alpha release
|
62490
by
Ziff
(1
download)
|
Sep 26 2011
3:22 AM
|
- Fixed typo for MW1_LB_SW
|
62489
by
Ziff
(0
downloads)
|
Sep 26 2011
3:14 AM
|
- Added new priorities so we can test out the new T13 4P bonus. They are for casting Lightning Bolt or Chain Lightning with Maelstrom Weapon stack when the Spirit Wolves are active. They follow the form MWx_yy_SW, where x is 1-5 and yy is either LB or CL
|
62487
by
Ziff
(0
downloads)
|
Sep 26 2011
12:48 AM
|
Associated with Release: EnhSim 2.6.2 ALPHA.
Bump version number to v2.6.2 for alpha release
|
62486
by
Ziff
(0
downloads)
|
Sep 26 2011
12:42 AM
|
- Added in the preliminary T13 set bonuses for testing. Please note that these bonuses are coded just from the blue posts, so these could be way off when the PTR for 4.3 is made available.
• Enhancement, 2P -- While you have any stacks of Maelstrom Weapon, your Lightning Bolt, Chain Lightning, and healing spells deal 20% more healing or damage.
Enhancement, 4P -- Your Feral Spirits have a 45% chance to grant you a charge of Maelstrom Weapon each time they deal damage.
- Changed Feral Spirits to have independent swings so each can proc the T13 4P bonus - Added uptime tracking of Maelstrom Weapon to better verify that the T13 2P bonus is working. - Fixed some buffs that weren't getting properly cleaned up between combat runs, like Elemental Devastation, Set Bonuses, and Maelstrom Weapon. - Forced the DEBUG flag in debug so we can get combatlogs written
|